#ifndef _CNODEBULLET_H_
#define _CNODEBULLET_H_

#include "Bullet.h"
#include "Convert.h"
#include "NormalBullet.h"
#include "M0Bullet.h"
#include "FBullet.h"
#include "SBullet.h"
#include "LBullet.h"

class CNodeBullet
{
public:
	CNodeBullet(TypeOfBullet type);
	~CNodeBullet();

	CBullet* bullet_;
	CNodeBullet* next_;
	int timeBeginShoot;
};

#endif